Designer |
Rikki Tahta
|
Publisher |
Big Potato |
Players |
3-8 |
Playtime |
15 mins |
Suggested Age |
14 and up |
Honors |
|
Additional Info |
227072/chameleon
http://boardgamegeek.com/boardgame/227072/chameleon/forums/63
|
A bluffing deduction game for everyone.
Each round involves two missions, depending on whether you’re the Chameleon or not.
Mission 1: You are the Chameleon. No one knows your identity except you. Your mission is the blend in, not get caught and to work out the Secret Word.
Mission 2: You are not the Chameleon. Try to work out who the Chameleon is without giving away the Secret Word.
At the beginning of the round each player receives a card that tells them if they are the Chameleon or hunting the Chameleon. Two dice are rolled and this gives everyone (except the Chameleon) the coordinates to a specific word on a Topic Card – this is the Secret Word for the round. Each Topic Card features 16 related words (e.g. countries, books, food, etc.)
Each player must now say a word relating to the Secret Word. The Chameleon can only make an educated guess based on the 16 words in front of them.